Dragon bust

For a long time I wanted to develop a somewhat more worked model of a dragon

To do this, I looked for references and was inspired by the work of Antonio J. Manzanedo:

https://www.artstation.com/artwork/58maLw

Based on some other well-presented published work like those of Nicolas Swijngedau, that develops and presents creatures

https://www.artstation.com/nicolasswijngedau

The dragon bust has been completely sculpted in Zbrush and the final composition in photoshop.

The model has about 5,5M polygons, five hours of work