A stylized fantasy turn counter created as a personal project inspired by the visual language of Blood Bowl.
The main goal was to explore exaggerated shapes, sculpted surface detail and material definition while designing an object that could also function as a physical tabletop accessory.
I developed the model using Blender and ZBrush, combining custom sculpting with reusable IMM elements to accelerate the detailing process. Particular attention was given to creating readable forms and strong silhouettes that would remain effective when translated into a 3D-printed object.
The project also allowed me to explore the balance between decorative detail and functional design, using materials inspired by aged wood, bone and metal.
Focus
Stylized sculpting
Prop design
Reusable sculpting workflows
3D-printable design
Material definition
Software
Blender / ZBrush